STORY MODE
THE STORY IS THE FIGHT.
A linear story built around nine fights. Character interactions are programmed to give each matchup meaning, with replay value in seeing every interaction. Winning unlocks the ending for the fighter you chose.

CHOOSE YOUR FIGHTER

1-ON-1 COMBAT
GAMEPLAY
CORE SYSTEMS
Fighting-game controls, signature nanobyte weapons, energy fields, environmental hazards, special moves and Killshots.

WEAPONS + ENVIRONMENT

HELLFIRE · ICE CAVE · ALIEN
TRIALS
5, 7 OR 9 FIGHTS.
A tower mode without the story cutscenes, getting directly to the fights for additional content after completing the main game.
EXHIBITION
CHOOSE HOW TO FIGHT.
VERSUS1 player vs CPU, 1 player vs 2 player, or CPU vs CPU.
TOURNAMENTTournament vs CPU or tournament vs player.
WAVES1 or 2 players choose 5 to 20 N-13 androids and fight continuously until the energy bar runs out.

2 PLAYER WAVES
ARCADE MODE
CLASSIC SIDE-SCROLLING BEAT 'EM UP
A separate 2D sprite-style game mode using the same fighting-game controls, tweaked for traditional movement. Limited weapons. 1 or 2 players based on the story.

2 PLAYER

1 PLAYER